The Hunter Becomes The Hunted
Participants will use stealth to get close enough to a military
guard to squeeze off one shot - a shot that must hit it's
target. This is a great adventure exercise for those who
fancy themselves as Halo or Medal of Honor experts.
XP Possible: 700 (Possible point breakdown: There are
two different goals for this adventure - award a smaller
amount of XP for shooting the target (Goal #1) and award
more XP for capturing the plans (Goal #2.)
Story: It's occupied France during WWII. There is an
enemy messenger scheduled to deliver plans to a base nearby.
He's currently taking a break in the woods after a long
trek on foot after his motorbike was hit by a recent Allied
airstrike. He barely made it out alive and is not fatigued.
The mission will be to confiscate those plans and deliver
them to the Allied encampment nearby without getting shot.
For this adventure, you'll need a few things:
A volunteer to play the messenger. Their task will be simple,
to situate themselves in a stationary spot in a woodsy area
pretending like they are resting from a long walk. They
will have a couple small tasks as described below. Their
role is crucial but incredibly easy to execute (and to get
excited about, as well!)
A location that will provide enough cover for your children
to sneak up on the messenger, such as a park or hiking trail
that is isolated enough from the general public such that
they won't interfere. You might need to drive a bit to get
there, but this one will be well worth it and the drive
will build up the anticipation in your kids!
A nerf gun for each child, as well as one for the person
playing the messenger. You might need to borrow them - ask
around if you don't have any in your own 'toy arsenal.'
We have have a half dozen in our house alone! You'll also
need Nerf bullets - enough for the messenger to have a full
supply and each child to have ONE each.
When it comes time to begin the adventure, explain the back
story as described above. Then explain the following goals:
Have them begin quite a distance away from where you'll
have your enemy soldier messenger 'resting.' They will need
to use stealth to get close enough to the messenger without
being seen or heard so that they get a CLEAR SHOT at a target
that you have set up next to the messenger. The target could
be as simple as an empty soda can or plastic cup. They will
only get one shot so they need to make sure that their one
shot counts. The messenger will have MANY shots - if they
are spotted and are hit by the messenger, they are 'dead'
and the mission failed.
If they successfully shoot the target, the messenger will
NOT react. The NEXT goal will be to sneak up BEHIND the
messenger to retrieve the plans from his/her back pocket
(or someplace close to the messenger to make it difficult,
but not impossible.) Click HERE
for some quick WWII base plans to print out.
Remind them that this is NOT a race. They each only get
one shot so they need to make sure that their one shot counts.
For multiple children, have the messenger reset the target
immediately so that each child can have a chance to take
their shot. Be generous with XP points if they stay hidden
and take away major points if they are shot.
You can repeat this exercise as many times as you'd like,
but do not offer more than the allotted 700 XP for the whole
exercise to keep consistent with other adventures.
SOLVING AND WAYS TO MAKE IT EXTRA COOL
Try to find a muddier place for them to crawl through in
order to keep their cover. Getting muddy for no reason can
be some fun...but HAVING to get muddy for the sake of a
mission is A LOT MORE FUN! Therefore, make sure that they
are wearing clothes that you don't mind getting filthy.
Don't listen to their complaining (assuming there is some)
- don't apologize for it, either. In real life that is a
regular expectation and getting dirty is a 'part of the
job' of any soldier.
If there are a lot of dried leaves on the ground, it might
be impossible to sneak up on the messenger without making
a sound. If this is the case, consider having your messenger
where headphones so that they will have to rely more on
If it's difficult to find a heavily wooded area, consider
equipping the messenger with sunglasses that would slightly
impair their vision.
Playing some music (1940's big band, of course) would be
a nice touch to play near the messenger to help your kids
get into the feel of the moment.