In Search of Bigfoot
is a great adventure to plan on a family camping trip where
there will be a lot of woods. It will add some extra fun
to your overall camping experience. It can also be planned
for a local park...making sure that the park is very woodsy.
Your kids will begin at one location and then begin tracking
Bigfoot, one clue at a time. They will finally end up at
a location where they will SPOT Bigfoot and using their
handy "Nerf Tranquilizer Gun" will get to each
take ONE shot to try and knock him out.
XP Possible: This activity is worth a blanket 500 XP.
As it's one continuous activity, it's up to you to award
the total number of points based on their enthusiasm and
teamwork. If, for some reason, they aren't able to find
Bigfoot, award up to 75 XP for their effort. If they quit
for any reason, do not award any XP.
Story: There has been a recent sighting of the legendary
Bigfoot. A local reporter is hoping to discover the validity
of the claims. She's willing to share the specific details
of where Bigfoot was spotted if your family will pick up
the trail and try to capture (without hurting) him.
Beforehand you'll need to purchase one small piece of cheap
brown fur from your local craft store (the longer the fur,
the better.) This will need to be cut into small pieces
(approximately 1-2 inch square pieces.) Do what you can
to keep the fur as long as you can when you cut the pieces.
Additionally, you'll need to create a footprint mold. For
this, begin with some thick foam core at your local craft
store. Draw and cut out a large foot print (around 14 inches
long). Finally, you'll need a small red ribbon (or some
other marker that you can tie to a tree or bush.)
You'll also need a 'Bigfoot.' For best results, it's best
to secure a volunteer who wouldn't mind hanging out at a
designated spot (described later) wearing a brown coat/sweater
or wrapped in a brown blanket. If you won't have a volunteer,
you can also purchase some brown packaging paper from your
office supply store and draw a crude outline of Bigfoot
to hang from a tree.
You will also need to make sure that you have access to
a 'playing area' that is woodsy WITHOUT any trails. They
won't be able to truly track Bigfoot if they are led right
to him by the trail.
Once you have your supplies and are ready to set up the
adventure (assuming you've either found an appropriate park
or are in the middle of your camping trip) take your Bigfoot
(volunteer or paper drawing) and find a secure place to
begin the adventure. Now walk approximately 10-15 feet from
that first beginning spot and place a 'tracking clue.' A
tracking clue can be one of two different things - either
attaching one of the fur pieces that you cut out to a tree
branch or bush OR by pressing your footprint mold into the
dirt to create a footprint on the ground. If the ground
isn't quite soft enough to create a footprint, dig up the
ground a little first (loosening the soil) THEN press the
footprint mold in to get a clearn footprint.
Next, choose another spot that's 10-15 feet away from the
tracking clue you just placed to place another tracking
clue (another piece of fur or footprint.) Continue in this
fashion, placing fur and footprints in random directions
that lead away from that starting location. It's up to you
to choose how many of the tracking clues you'd like to place...the
more you place, the longer the activity will take. Because
you are wanting to simulate the path that Bigfoot was walking,
try not to make the line of clues too eratic (while not
making them a super straight line either or it would be
At the LAST tracking clue, place your red ribbon (or some
other marker.) Your hunters will then need to STOP at that
location. They are as close to Bigfoot as they are allowed
to get for the adventure. Within 15-20 feet of that marker,
place your Bigfoot (either your volunteer sitting on a log
or your large paper drawing hanging from a tree, etc.) Instruct
your hunters that they each get ONE shot at Bigfoot with
their Nerf Tranquilizer Gun from that final location. They
must also be quiet lest they scare off the creature (awarding
it's time to launch the adventure, gather your 'hunters'
at the starting position. Explain that they will need to
TRACK Bigfoot and once he's found, they'll each get to squeeze
off ONE round from a nerf gun to try and tranquilize him.
They must first find a tracking clue (a foot print or a
piece of fur) that's 10-15 feet from their starting position.
Once they find the clue, they must find the next one...each
clue leading them into the woods. Make sure to tell them
that once they find the red ribbon, they are close to Bigfoot
and must be quiet. Bonus points are awarded for being SUPER